![]() ![]() Gorgutz would use it for years to come, becoming a major annoyance to the bordering worlds of the Imperium. Should the Orks manage to defeat the other six races in Dark Crusade, the remnants of all the opposing races are eventually hunted down, and Kronus becomes a major staging point for Gorgutz’s Waaagh! upon nearby systems. (Note that he has more health than the Tau, Space Marine, and Imperial super units.) Gorgutz is one of the most powerful commanders (next to Eliphas as a Daemon Prince) in the campaign as his wargear upgrades will eventually increase his damage, health and other attributes so much, he can take incredible amounts of punishment, move very quickly and be a one-man army of his own. As a Warboss, Gorgutz is initially armed and armoured with a standard Mega-Armour suit and weapons, though as the Waaagh! gains momentum, his suit and weapons becomes more “Kustomised” and incredibly powerful. ![]() ![]() “Landing” his Rok upon the planet, despite the furious battle between the Tau and Imperial fleets, Gorgutz imposed his leadership upon the local feral Orks, and prepared to launch the Waaagh! upon the rest of the inhabitants of the planet from his stronghold/”landing point” in the Green Coast. Gorgutz, in search for a new place to rebuild his Waaagh!, chances upon Kronus as an excellent starting point due to the fighting occurring there. The self-imposed warboss, who escaped from Lorn V in Winter Assault, returns in Dark Crusade. ![]()
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